How To Write Your First C++ Program On The Raspberry Pi Pico
About the project
Setup the C++ SDK and write your first program on the Raspberry Pi Pico W
Project info
Difficulty: Easy
Estimated time: 1 hour
License: GNU Lesser General Public License version 3 or later (LGPL3+)
Story
Welcome to this comprehensive tutorial on setting up, building, and flashing a C++ project for the Raspberry Pi Pico W on macOS. The Raspberry Pi Pico W is a powerful microcontroller board based on the RP2040 microcontroller, featuring dual-core ARM Cortex-M0+ processors, flexible I/O options, and built-in Wi-Fi connectivity. This tutorial will guide you through the entire process, from installing the necessary tools to running a “Hello, World!” program that communicates over USB serial.
In this guide, you will learn how to:
- Set up the development environment on macOS, including installing Homebrew, CMake, and the ARM GCC toolchain.
- Clone and initialize the Pico SDK, which provides essential libraries and tools for developing applications for the Raspberry Pi Pico W.
- Create a simple C++ project that prints “Hello, World!” to the serial console.
- Build and flash your project to the Pico W.
- Connect to the Pico W’s serial output using terminal applications such as
screen
andminicom
.
Whether you’re a seasoned developer or just getting started with microcontrollers, this tutorial will provide you with the knowledge and skills to begin developing applications for the Raspberry Pi Pico W on macOS.
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Step 1: Set Up the EnvironmentInstall Prerequisites:
- Homebrew: Install Homebrew if you haven’t already:
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
- CMake and ARM GCC Toolchain:
brew install cmake gcc-arm-none-eabi
Clone the Pico SDK:
mkdir -p ~/pico
cd ~/pico
git clone -b master https://github.com/raspberrypi/pico-sdk.git
cd pico-sdk
git submodule update --init
Set the Environment Variable:
- Set the
PICO_SDK_PATH
environment variable in your shell configuration file (~/.zshrc
for Zsh or~/.bashrc
for Bash):
echo 'export PICO_SDK_PATH=~/pico/pico-sdk' >> ~/.zshrc
source ~/.zshrc
Step 2: Create a C++ ProjectCreate a Project Directory:
mkdir -p ~/pico/my_project
cd ~/pico/my_project
Create a CMakeLists.txt
File:
cmake_minimum_required(VERSION 3.13)
# Include the Pico SDK initialization script
include($ENV{PICO_SDK_PATH}/pico_sdk_init.cmake)
project(my_project)
# Initialize the Pico SDK
pico_sdk_init()
# Add your executable and source files
add_executable(my_project
main.cpp
)
# Enable USB stdio and disable UART stdio
pico_enable_stdio_usb(my_project 1)
pico_enable_stdio_uart(my_project 0)
# Link the Pico SDK to your project
target_link_libraries(my_project pico_stdlib)
# Create map/bin/hex/uf2 files
pico_add_extra_outputs(my_project)
Create a main.cpp
File:
#include "pico/stdlib.h"
#include <cstdio> // Include the C standard IO functions
int main() {
stdio_init_all(); // Initialize standard IO
while (true) {
printf("Hello, World!n");
sleep_ms(1000);
}
}
Step 3: Build and Flash the ProjectNavigate to the Build Directory and Clean it:
mkdir -p build
cd build
rm -rf *
Run CMake to Generate Build Files:
cmake ..
Build the Project:
make
Flash the Firmware:
- Unplug the Pico W from your Mac.
- Hold down the BOOTSEL button.
- While holding the BOOTSEL button, plug the Pico W back into your Mac. The Pico should appear as a mass storage device (
RPI-RP2
). - Copy the generated
.uf2
file to the Pico:
cp my_project.uf2 /Volumes/RPI-RP2/
Now that your UF2 file is on the device, your Pico W should start running it and logging to serial output. The next step shows you commands you can utilize to view the output of the program!
Verify Serial ConnectionUsing screenSet the TERM
Environment Variable:
If you encounter issues with the $TERM too long - sorry.
error in screen
, set the TERM
environment variable to vt100
to ensure compatibility with screen
:
export TERM=vt100
Check for Serial Device:
ls /dev/tty.*
Look for a device like /dev/tty.usbmodemXXXX
.
Connect Using screen
:
screen /dev/tty.usbmodemXXXX 115200
View the Output:
- If the Pico W is running your program correctly, you should see the “Hello, World!” messages being printed to the terminal every second.
Exit screen
:
- To exit
screen
, pressCtrl+A
followed byK
, and then confirm by pressingY
.
Install minicom
:
brew install minicom
Run minicom
:
minicom -b 115200 -o -D /dev/tty.usbmodemXXXX
Exit minicom
:
- Press
Ctrl+A
to enter command mode. - Then press
Z
to bring up the help menu. - Finally, press
X
to exitminicom
.
Congratulations! You have successfully set up your development environment, created and built a C++ project, and flashed it to your Raspberry Pi Pico W. You also learned how to connect to the Pico W’s serial output using screen
and minicom
, ensuring you can monitor and interact with your running programs.
With these foundational skills, you’re now ready to explore the full potential of the Raspberry Pi Pico W. Whether you want to build IoT applications, create interactive devices, or experiment with embedded systems, the knowledge gained from this tutorial will serve as a solid starting point.
Continue experimenting and building more complex projects, and don’t hesitate to explore the extensive documentation and resources available for the Raspberry Pi Pico W. Happy coding!
Credits
mahmood-m-shilleh
Mechanical and Software Engineering Background. University at Buffalo 2019 Texas A&M 2021 I make data pipelines for my day job. Outside of work, I participate in online communities regarding Full Stack Engineering, Microelectronics, and more. You can find more details about me on my Youtube Channel. https://www.youtube.com/@mmshilleh Feel free to reach out!
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