Diy Whack A Mole Game With Lvgl And Esp32 Terminal Display

About the project

Discover the fascinating world of game development as we guide you through the process of crafting an engaging Whack-a-Mole game. In this hands-on project, we'll harness the power of the Elecrow ESP32 terminal display and tap into the creativity of the LVGL graphics library.

Project info

Difficulty: Moderate

Platforms: Elecrow

Estimated time: 1 hour

License: GNU General Public License, version 3 or later (GPL3+)

Items used in this project

Hardware components

ESP32 Terminal- 3.5 inch 480x320 SPI TFT capacitive touch display with OV2640 camera ESP32 Terminal- 3.5 inch 480x320 SPI TFT capacitive touch display with OV2640 camera x 1

Software apps and online services

GUI GUIDER GUI GUIDER
LVGL LVGL

Story

Discover the fascinating world of game development as we guide you through the process of crafting an engaging Whack-a-Mole game. In this hands-on project, we'll harness the power of the Elecrow ESP32 terminal display and tap into the creativity of the LVGL graphics library.

To empower you with the skills and knowledge needed to create a deceptively simple, yet thoroughly enjoyable Whack-a-Mole game. As you embark on this journey, you'll unlock the full potential of the ESP32 Terminal's hardware resources, while also mastering the art of designing captivating graphical interfaces using LVGL.

By the end of this project, you'll not only have a functional game in your hands, but you'll also have a deeper understanding of how to leverage the ESP32 Terminal's capabilities for your own projects. Prepare to level up your ESP32 development skills and have a blast in the process.


CAD, enclosures and custom parts

Elecrow-Whack-A-Mole-game-LVGL

Go to download

Credits

Photo of Elecrow

Elecrow

Advanced PCB manufacturer /3Dprinting /Acrylic /CNC /Open hardware /RaspberryPi CrowPi series. Make Your Making Easier.

   

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